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Paladin vs Sampire

Discussion in 'UO Warrior' started by MrHumanGuy, Sep 9, 2019.

  1. MrHumanGuy

    MrHumanGuy Visitor
    Professional

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    Ok I am aware sampire is the one everyone will say beats out everything but I guess my question is, without your suit how good is your sampire? Way back in the old days (when we had to walk to school in 50 ft snow up hill both ways) a good paladin was very valuable. Now everyone says the warrior should drop healing. I really think healing should go with the melee fighter. Yes i have a sampire and she isn't bad but I guess I don't want to be on the hunt for the correct suit parts for the rest of my game life. One guy says he has been running his samp for over 5 yrs and he still isn't finished building his suit. So I guess my question is with a stock suit bought from an npc which is better paladin or sampire?

    Lets say the paladins skills are all gm
    healing, anatomy, weapon, tactics, chivalry, magic resist, parry

    and the sampire has their sampire like skills and is in vampire form then someone throws some band-aids in the arena who would walk out still breathing?

    I know sampire has all these benefits (its been preached since i came back to uo) but is the pure paladin still a good template? What happened to pure templates? Anyway here is my little stick to toss in the circle.
     
  2. popps

    popps Always Present
    Stratics Veteran Stratics Legend

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    Perhaps this Thread might be of interest to all those exploring the gameplay of a Paladin.....

    My Setup: The Purest Paladin Ever
     
  3. chester rockwell

    Stratics Veteran

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    Sampire and a decent weapon will solve most problems. Suitsdont have to be perfect, there is a lot of wiggle room for these things. The people that say it is cost prohibitive are usually tamers and have no clue how to play.
     
    MrHumanGuy and Max Blackoak like this.
  4. Nero

    Nero Adventurer

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    I am converting my sampire into a paladin and vice versa on my main warrior character using a ton of 100 and 120 skill stones, depending on what I fight (e.g. champ runs on sampire, blackthorn captains on paladin).

    The biggest difference is that I am usually running with protection on my paladin and without it on my sampire, meaning I have to build the suit a bit differently to account for the large physical resist penalty from protection on my paladin as opposed to the high fire resist penalty on my sampire. Other than this, the weapons and rest of the suit do not change.
     
    chester rockwell likes this.
  5. Marquis de Sade 209

    Marquis de Sade 209 Seasoned Veteran
    Stratics Veteran Stratics Legend

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    I have a pally archer with 120 resist that solos the piper and Rikktor with relative ease