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Is the Upcoming Fountain Fix Going to Work?

Discussion in 'UO Time of Legends' started by JC the Builder, Feb 18, 2016.

  1. JC the Builder

    JC the Builder Crazed Zealot
    Stratics Veteran

    May 12, 2008
    Likes Received:
    The publish notes state:
    Unless there is something else to it, this won't work. The issue is a combination of spawn frequency and amount. So instead of having 50 vile elementals in 30 seconds, you will have 30 vile elementals and a hurricane elemental to deal with. You kill a bunch of the lesser ones and 10 seconds later you have 30 vile elementals and still the hurricane elemental to deal with.

    Has anyone gone and tested this?
  2. Balrog

    Balrog Visitor

    Jul 1, 2015
    Likes Received:
    You're forgetting all of the canal pieces. We've gone in with 10 but we just do it to grab pieces and exit to split up and build in groups of 3. If they would spread out the spawn more it would be doable but the fact that it likes to spawn right where you need to build really makes it impossible.
  3. Petra Fyde

    Petra Fyde Peerless Chatterbox
    Stratics Veteran Alumni Stratics Legend

    Jan 5, 2001
    Likes Received:
    we usually split up and do the fountain in pairs, so this problem doesn't come up. Elementals remain at a manageable level and the canals get built in good time.
    Parnoc and DJAd like this.
  4. DJAd

    DJAd Stratics Legend
    Stratics Veteran Stratics Legend

    Aug 17, 2007
    Likes Received:
    Same here. 2 or 3 people is perfect.
    Parnoc likes this.