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Horror MMO Requiem: Bloodymare Open Beta Begins Tomorrow


Submitted by al-Maroc on Thu, 05/15/2008 - 01:15.

In the mood for guts and gore? Tired of slogging through humdrum, cartoonish MMO worlds and craving a way to sate the bloodlust within? Gravity Interactive, Inc. has just the fix for you as they announced today that they will unleash the nightmarish MMO known as Requiem: Bloodymare on the unsuspecting masses tomorrow. Beta signups for the highly anticipated frightfest have already begun and bloodthirsty fans can begin exploring the free-to-play world of Requiem: Bloodymare starting May 15th 2008. Not for the faint (or young) of heart, Gravity Interactive promises that a number of intriguing features like the Nightmare, DNA, and Beast Possession systems await the curious gamer in Requiem. For all the visceral details, click the thumbnails below and then read on for the official Press Release:



MARINA DEL REY, Calif. -- May 13, 2008 – MMO fans, the wait is over, registration for the Requiem: Bloodymare beta begins today. Gamers can begin playing on May 15, 2008.

Requiem: Bloodymare's brand of horror is changing the face of massively multiplayer online games. With innovative ragdoll physics, buckets of blood and the unique Nightmare, DNA and Beast Possession systems, Requiem offers players gameplay they will not find anywhere else.

The DNA system allows players to customize their characters to their heart’s content by combining new pieces of DNA. There are five slots available but certain combinations can have special results and unlock a sixth slot.

The Beast Possession system allows players to transform their characters into menacing Beasts in order to slay even the fiercest of monsters. Beasts can be acquired starting on level 25 and gain experience with the user’s main character. Up to three beasts can be equipped allowing players to select between warrior and magic user beasts to balance their play style.

The Nightmare system is one of Requiem’s main differentiators. Requiem has day and night cycles; a full day takes two hours in-game. Every night, from 11 p.m. to 2 a.m., the world goes dark and much more powerful monsters come to life. Players are able to collect better loot from Nightmare monsters; however they’ll need backup in order to avoid repeated, painful deaths.

“We’re extremely excited about going into open beta. Requiem was developed from the get-go to take adult gaming to a whole new level and we achieved that with gut-wrenching battles and MMO bloodshed you have never seen before,” said Jay H. Choi, vice president, Gravity Interactive. “The open beta will give everyone the opportunity to seek adventure in Ethegia – and cut monsters in half, of course.”

Set in the frozen tundras of Crescent, the streets of Parness and many other mysterious locales, Requiem: Bloodymare plunges players in a world where technology has gone berserk and blood-thirsty creatures lurk around every corner, allowing for a unique horror MMO experience.

Requiem: Bloodymare is now available to all players. To play the game, go to www.playrequiem.com, create your free beta account and download the client.

The game will be free-to-play with two levels of premium subscriptions.

About Gravity Interactive, Inc.
Headquartered in Marina Del Rey, Calif., Gravity Interactive, Inc. is the U.S. subsidiary of Korea-based Gravity Corp (GRVY). Gravity is a leading global developer and publisher of a wide variety of online games including both casual and hardcore MMOs. The company’s most successful title, Ragnarok Online, has more than 40 million registered users worldwide, ranking the title amongst the most popular online games played throughout the world. Ragnarok Online is operated across 62 countries worldwide in Europe, North America, South America and Asia. More information is available at http://www.gravity.co.kr.

 
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