Submitted by al-Maroc on Tue, 06/19/2007 - 10:11.
<p>Joystiq has published an <a href="http://www.joystiq.com/2007/06/18/joystiq-interview-hal-milton-lead-designer-the-agency/">interview</a> with <em>The Agency</em>'s Hal Milton:</p>
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<p><span style="font-weight: bold;">So, what inspired you to develop <span style="font-style: italic;">The Agency</span>? Why now? What prompted the development of this game?</span><br /> <br />Our group began life as a start-up in the Pacific Northwest called FireAnt. SOE liked our ideas, acquired us, and then gave us the amazing opportunity to develop a new title for them. Not a title based on a movie, or a book, or musical, or movie-based musical adaptation of a book, but our own title. <br /> <br /> We had a number of game concepts we wanted to pursue, but <span style="font-style: italic;">The Agency</span> was the one that all of us agreed sounded like the most fun for the most people. Espionage, action, intrigue-this felt like a natural fit for a persistent online world filled with real people.</p>
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