The Agency Interview @ GamersInfo

GamersInfo has published an <a href="http://www.gamersinfo.net//index.php?art/id:1751">interview</a> with <i>The Agency</i>'s Matt Wilson:<blockquote><b>Ok, so...The Agency, in a nutshell...

Matt Wilson:</b> The basic premise behind The Agency is to live the life of an elite spy agent. We intend to do this by really immersing the player in what they've been used to seeing in movies like James Bond or the Bourne series or in TV shows like 24 or Alias, to really give them that experience of living the life of an elite agent. Whether that comes from the lifestyle, the locations or the over-the-top action moments that people love to see. We want to give them something exciting that they would typically expect in that kind of action/intrigue genre.

When we think about The Agency, it's about starting the player in one of the two established agencies inside of our world. UNITE - which is kind of our super-spy agency (So, UNITE would be the agency that James Bond would be from if he were in our game.), or ParaGON, our more over-the-top paramilitary guns-for-hire. We want to have developed two distinct sides that people can decide based upon a lifestyle.</blockquote>