This is a list of all known medals within the game, there is no verification if all badges can be gained or are still in the game.
Thanks to Mannerheim of Desolation for the images!
List of Medals:
Veteran's Silver
Awarded for dedicating 3 months toward the struggle for survival in Auto Assault, those in possession of this medal have a better chance to find loot and always find more clink.
Subscribe for 3 months of game access.
Veteran's Gold
Awarded for dedicating 6 months toward the struggle for survival in Auto Assault, those in possession of this medal have a better chance to find loot with special enhancements and always find more clink.
Subscribe for 6 months of game access.
INC Unity Stripe
This award is granted for remarkable service in support of the ongoing partnership between INC and The Hestia Company.
The bearer has performed remarkable services in support of the INC / Hestia company partnership.
First Blood
Awarded for quenching your thirst for blood. Killing is now a way of life.
Blatant disregard for living beings.
Test Medal
This card ID is granted to select contractors, allowing them access to Apollo's wastewater treatment canals.
Must complete the Outfall unlock mission, given in Apollo by HAD-C4Ge
Going the Distance
Awarded to an individual who survives their first KM of travel.
Travel over 1 KM.
Badge of Resilience
This badge marks the completion of the first of The Rites of Ascension, The Rite of Resilience. The badge symbolizes a new warrior's ability to deal with adversity while serving The Tribes of The Changed.
This badge is earned when you complete The Rite of Resilience.
Badge of Service
The Badge of Service symbolizes a new warrior's dedication to The Tribes of The Changed and marks the completion of the second Rite of Ascension, The Rite of Service.
The Badge of Service can only be earned by a new Mutant warrior who completes The Rite of Service.
The Questing Glyph
All warriors of The Tribes of The Changed wear The Questing Glyph with pride. It symbolizes the completion of The Rites of Ascension and marks their place in The Tribes as members of the warrior caste.
The questing glyph is only awarded to mutant warriors who have completed The Rites of Ascension.
Natural Selection I
Natural Selection medals are awarded for successively focusing on mutated wildlife as a target of choice.
10 aggressive mutated wildlife eliminated.
Natural Selection II
Natural Selection medals are awarded for successively focusing on mutated wildlife as a target of choice.
100 aggressive mutated wildlife eliminated.
Tempered Steel II
Tempered Steel medals are awarded for successively focusing on the TemperNet as a target of choice.
100 TemperNet units eliminated.
Tempered Steel I
Tempered Steel medals are awarded for successively focusing on the TemperNet as a target of choice.
10 TemperNet units eliminated.
Pike Tooth I
Pike Tooth medals are awarded for successively focusing on Pike bandits as a target of choice.
10 Pike bandits eliminated.
Pike Tooth II
Pike Tooth medals are awarded for successively focusing on Pike bandits as a target of choice.
100 Pike bandits eliminated.
Scav Hunter I
Scav Hunter medals are awarded for successively focusing on Scav bandits as a target of choice.
10 Scav bandits eliminated.
Scav Hunter II
Scav Hunter medals are awarded for successively focusing on Scav bandits as a target of choice.
100 Scav bandits eliminated.
Derelict Stamp I
Derelict Stamp medals are awarded for successively focusing on Derelict rebels as a target of choice.
10 Derelict rebels eliminated.
Derelict Stamp II
Derelict Stamp medals are awarded for successively focusing on Derelict rebels as a target of choice.
100 Derelict rebels eliminated.
Zen Lock I
Zen Lock medals are awarded for successively focusing on Zendig warriors as a target of choice.
10 Zendig warriors eliminated.
Zen Lock II
Zen Lock medals are awarded for successively focusing on Zendig warriors as a target of choice.
100 Zendig warriors eliminated.
Xeno Nostra I
Xeno Nostra medals are awarded for successively focusing on Xeno invaders as a target of choice.
10 Xeno units eliminated.
Xeno Nostra II
Xeno Nostra medals are awarded for successively focusing on Xeno invaders as a target of choice.
100 Xeno units eliminated.
Operations Stripe I
Operation Stripes are awarded for successively carrying out the missions and tasks assigned to you.
10 Completed Missions.
Operations Stripe II
Operation Stripes are awarded for successively carrying out the missions and tasks assigned to you.
100 Completed Missions.
Phat Clip
When you earn your first 1000 Clink, it's time to trade it in for 1 Scrip bill and roll it into a Phat Clip for carrying.
1st Scrip earned.
Player Clip
If you've got over 1000 Scrip bills, you're gonna need the larger sized, more stylin' Player Clip to flash it in.
1st Bar earned.
Pimp Clip
The bling of the Pimp Clip is the perfect accessory to those 1000 Bars you're rolling on.
1st Globe earned.
Gates Clip
Only the highest of high rollers can dream of flashing a Gates Clip around in public. Maybe you should start your own space program?
1st 1000 Globe earned.
Jumping Bean
The Jumping Bean medal is awarded for a 5 second hangtime on any vehicle jump.
5 seconds of airtime on a jump.
Flying Wheel
Only those who convert their cars into flying machines are eligible for the Flying Wheel medal.
10 seconds of airtime on a jump.
Infinite Path
The Infinite Path certification is earned by drivers who maintain extensive duty hours.
Hours played (Skill Certification).
Mile Stone
The Mile Stone certification is earned by drivers who travel far and see much.
Total Km driven (Skill Certification).
License to Kill
The License to Kill certification is earned by drivers who negotiate with extreme prejudice with hostile enemy factions.
Number of AI kills (Skill Certification).
Ball of Wrecking
The Ball of Wrecking certification is earned by drivers who display efficient deconstruction skills.
Enviromental damage caused (Skill Certification).
Skill Star
A Skill Star is awarded when a set of basic Skill Certifications have all been met. Each successive Skill Star becomes more difficult to achieve.
1 awarded when 1 of each basic Skill Certification is achieved.
Glory Star
One Glory Star means you are a well rounded driver. Multiple Glory Stars mean no one should question you about anything in the post-apocalypse. Ever.
1 awarded for every 5 Skill Stars collected.
Ambassador's Nova
This medal commemorates the successful actions of an Ambassador in grave political matters.
This medal is awarded to Biomeks who have performed above and beyond the call of duty in a matter of supreme importance.
Hazard Mode Certification
Awarded to all Biomeks who have completed their Hazard Mode Training.
Must have completed Hazard Mode Training.
Zendig Warrior's Wrap
This ornate weave of materials creates a decorative pattern around the barrel of a turret weapon. This wrap is a mark of distinction among Zendig warriors.
The Zendigs will not give a Champion's Wrap to anyone who has not already proven themselves willing to fight for the Zendigs.
Champion's Totem
This pin is made of Bloodsteel and Blessed Brass in the image of a Bear Claw. It is only awarded to Champions who have served above and beyond their duties as members of The Warrior Caste.
To earn this award a Champion must perform a feat of incredible bravery or otherwise serve The Tribes in an extraordinary way.
Mark of Ages
This small Bloodsteel Glyph represents your dedication to the heritage of The Tribes of Changed. Many who wear the Mark of Ages go on to become historians of our people.
A Warrior must have completed the Tocado Scenic Battlefield Tour to receive this commendation.
Hestia ID
This ID contains a small sample of your genetic material and marks you as a contractor with The Hestia Company.
You must have registered with an appropriate branch of The Hestia Company and completed basic vehicular training.
INC Preferred Contractor Pin
This small brass pin bears the INC logo. It represents your dedication as a mercenary contractor to INC.
You have achieved Tier 2 Operative status within INC with an excellent mission record.
Ghost Warrior
This Mark of the Zendig Ghost Warrior is granted only to a very few outside of the Zendigs' Seven Tribes.
You have impressed a Zendig Elder with a display of unparalleled courage and strength.
Thugz Keyring
This chromed Thugz logo is evidence that The Tyke did custom work on one of your rides.
Must have completed the entire Mad Mozak Storyline.
Union Support Pin
This small metal lapel pin is embossed with the CB'er Union logo.
A high lvel of professionalism and a good job completion ration must be shown.
Lower Apollo Outfall Pass
This card ID is granted to select contractors for the Hestia company and allows passage into the canals of the Apollo wastewater treatment facility.
Mut have completed the canal maintenance mission in Apollo
Duennan Access Tag
This thick smart-card contains your identification data, and transmits signal to various sensor ports around Duenna
This signifies that you have registered to help the Duennan Reconstruction
INC Freelancer Elite
The provenance of this INC decoration is unknown.
The provenance of this INC decoration is unknown.
INC Wheels and Wings
The INC Wheels and Wings decoration is granted to those that have performed exemplary service for the INC. It's bearer is granted access to INC Tower #375, known to Hestia as Stalwart
The bearer must have completed a long and dedicated series of service tasks for INC
Mordicai's Token
This small Bloodsteel star bears a stylized "M" design - the seal of Prime Champion Mordicai of The Citadel.
Prime Champion Mordicai would only award a token such as this to a loyal retainer.
Pestilence's Keychain
The metal of this keychain is stained and yellowed with corrosion, a sure sign that it truly is the keychain of Pestilence's bike.
Only someone who had defeated the Rider of the Apocalypse, Pestilence, could have claimed this keychain as a trophy.
Famine's Keychain
The keychain is made of very thin and light metal. If you're not careful you may bend the metal prongs that form the image of a sickle and a scale, the icon of Famine.
Only someone who had defeated the Rider of the Apocalypse, Famine, could have claimed this keychain as a trophy.
War's Keychain
This keychained is disk bearing the image of a clock with it's hands at 11:58. The hands of the clock are painted as red swords.
Only someone who had defeated the Rider of the Apocalypse, War, could have claimed this keychain as a trophy.
Death's Keychain
The keychain is shaped like a scythe, with a skeletal hand gripping its haft.
Only someone who had defeated the original Rider of the Apocalypse, Death, could have claimed this keychain as a trophy.
INC Override Access Pass
This INC Override Access Pass was generated by a malfunctioning INC Terminal. It's bearer is granted access to INC Tower #375, known to Hestia as Stalwart.
This indicates that the bearer has been party to some shifty business involving the INC's Access Terminals.
The Keen Observer
The bearer of this medal has taken the time to read an amazing and informative 'Welcome to Auto Assault' pamphlet.
Must have read the fantastic manual.
Preorder 5% Loot Bonus
You are getting a 5% loot bonus.
Preorder the game.
Agony Flash I
Agony Flash medals are awarded for successively focusing on Biomutes as a target of choice.
10 Biomutes eliminated.
Agony Flash II
Agony Flash medals are awarded for successively focusing on Biomutes as a target of choice.
100 Biomutes eliminated.
Agony Flash III
Agony Flash medals are awarded for successively focusing on Biomutes as a target of choice.
1000 Biomutes eliminated.
Agony Flash IV
Agony Flash medals are awarded for successively focusing on Biomutes as a target of choice.
10,000 Biomutes eliminated.
Agony Flash V
Agony Flash medals are awarded for successively focusing on Biomutes as a target of choice.
100,000 Biomutes eliminated.
Signal Blazon I
Signal Blazon medals are awarded for successively focusing on CB'ers as a target of choice.
10 CB'ers eliminated.
Signal Blazon II
Signal Blazon medals are awarded for successively focusing on CB'ers as a target of choice.
100 CB'ers eliminated.
Signal Blazon III
Signal Blazon medals are awarded for successively focusing on CB'ers as a target of choice.
1000 CB'ers eliminated.
Signal Blazon IV
Signal Blazon medals are awarded for successively focusing on CB'ers as a target of choice.
10,000 CB'ers eliminated.
Signal Blazon V
Signal Blazon medals are awarded for successively focusing on CB'ers as a target of choice.
100,000 CB'ers eliminated.
Raiders Revenge I
Raiders Revenge medals are awarded for successively focusing on EILM as a target of choice.
10 EILM eliminated.
Raiders Revenge II
Raiders Revenge medals are awarded for successively focusing on EILM as a target of choice.
100 EILM eliminated.
Raiders Revenge III
Raiders Revenge medals are awarded for successively focusing on EILM as a target of choice.
1000 EILM eliminated.
Raiders Revenge IV
Raiders Revenge medals are awarded for successively focusing on EILM as a target of choice.
10,000 EILM eliminated.
Raiders Revenge V
Raiders Revenge medals are awarded for successively focusing on EILM as a target of choice.
100,000 EILM eliminated.
One-Side Degree I
One-Side Degrees are awarded for successively focusing on Justice as a target of choice.
10 Justice eliminated.
One-Side Degree II
One-Side Degrees are awarded for successively focusing on Justice as a target of choice.
100 Justice eliminated.
One-Side Degree III
One-Side Degrees are awarded for successively focusing on Justice as a target of choice.
1000 Justice eliminated.
One-Side Degree IV
One-Side Degrees are awarded for successively focusing on Justice as a target of choice.
10,000 Justice eliminated.
One-Side Degree V
One-Side Degrees are awarded for successively focusing on Justice as a target of choice.
100,000 Justice eliminated.
Relative Salute I
Relative Salute medals are awarded for successively focusing on the Payne family as a target of choice.
10 Payne relations eliminated.
Relative Salute II
Relative Salute medals are awarded for successively focusing on the Payne family as a target of choice.
100 Payne relations eliminated.
Relative Salute III
Relative Salute medals are awarded for successively focusing on the Payne family as a target of choice.
1000 Payne relations eliminated.
Relative Salute IV
Relative Salute medals are awarded for successively focusing on the Payne family as a target of choice.
10,000 Payne relations eliminated.
Relative Salute V
Relative Salute medals are awarded for successively focusing on the Payne family as a target of choice.
100,000 Payne relations eliminated.
Glue Drop I
Glue Drop medals are awarded for successively focusing on the Riders of the Apocalypse as a target of choice.
10 Riders of the Apocalypse eliminated.
Glue Drop II
Glue Drop medals are awarded for successively focusing on the Riders of the Apocalypse as a target of choice.
100 Riders of the Apocalypse eliminated.
Glue Drop III
Glue Drop medals are awarded for successively focusing on the Riders of the Apocalypse as a target of choice.
1000 Riders of the Apocalypse eliminated.
Glue Drop IV
Glue Drop medals are awarded for successively focusing on the Riders of the Apocalypse as a target of choice.
10,000 Riders of the Apocalypse eliminated.
Glue Drop V
Glue Drop medals are awarded for successively focusing on the Riders of the Apocalypse as a target of choice.
100,000 Riders of the Apocalypse eliminated.
Rebel Rope I
Rebel Ropes are awarded for successively focusing on the Corps as a target of choice.
10 Corps units eliminated.
Rebel Rope II
Rebel Ropes are awarded for successively focusing on the Corps as a target of choice.
100 Corps units eliminated.
Rebel Rope III
Rebel Ropes are awarded for successively focusing on the Corps as a target of choice.
1000 Corps units eliminated.
Rebel Rope IV
Rebel Ropes are awarded for successively focusing on the Corps as a target of choice.
10,000 Corps units eliminated.
Rebel Rope V
Rebel Ropes are awarded for successively focusing on the Corps as a target of choice.
100,000 Corps units eliminated.
Police Badge I
Police Badges are awarded for successively focusing on the LAW as a target of choice.
10 LAW units eliminated.
Police Badge II
Police Badges are awarded for successively focusing on the LAW as a target of choice.
100 LAW units eliminated.
Police Badge III
Police Badges are awarded for successively focusing on the LAW as a target of choice.
1000 LAW units eliminated.
Police Badge IV
Police Badges are awarded for successively focusing on the LAW as a target of choice.
10,000 LAW units eliminated.
Police Badge V
Police Badges are awarded for successively focusing on the LAW as a target of choice.
100,000 LAW units eliminated.
Hard Knock I
Hard Knock medals are awarded for successively focusing on Thugz as a target of choice.
10 Thugz eliminated.
Hard Knock II
Hard Knock medals are awarded for successively focusing on Thugz as a target of choice.
100 Thugz eliminated.
Hard Knock III
Hard Knock medals are awarded for successively focusing on Thugz as a target of choice.
1000 Thugz eliminated.
Hard Knock IV
Hard Knock medals are awarded for successively focusing on Thugz as a target of choice.
10,000 Thugz eliminated.
Hard Knock V
Hard Knock medals are awarded for successively focusing on Thugz as a target of choice.
100,000 Thugz eliminated.
Derelict Stamp III
Derelict Stamp medals are awarded for successively focusing on Derelict rebels as a target of choice.
1000 Derelict rebels eliminated.
Derelict Stamp IV
Derelict Stamp medals are awarded for successively focusing on Derelict rebels as a target of choice.
10,000 Derelict rebels eliminated.
Derelict Stamp V
Derelict Stamp medals are awarded for successively focusing on Derelict rebels as a target of choice.
100,000 Derelict rebels eliminated.
Natural Selection III
Natural Selection medals are awarded for successively focusing on mutated wildlife as a target of choice.
1000 aggressive mutated wildlife eliminated.
Natural Selection IV
Natural Selection medals are awarded for successively focusing on mutated wildlife as a target of choice.
10,000 aggressive mutated wildlife eliminated.
Natural Selection V
Natural Selection medals are awarded for successively focusing on mutated wildlife as a target of choice.
100,000 aggressive mutated wildlife eliminated.
Operations Stripe III
Operation Stripes are awarded for successively carrying out the missions and tasks assigned to you.
250 Completed Missions.
Operations Stripe IV
Operation Stripes are awarded for successively carrying out the missions and tasks assigned to you.
500 Completed Missions.
Operations Stripe V
Operation Stripes are awarded for successively carrying out the missions and tasks assigned to you.
1000 Completed Missions.
Operations Stripe VI
Operation Stripes are awarded for successively carrying out the missions and tasks assigned to you.
2000 Completed Missions.
Pike Tooth III
Pike Tooth medals are awarded for successively focusing on Pike bandits as a target of choice.
1000 Pike bandits eliminated.
Pike Tooth IV
Pike Tooth medals are awarded for successively focusing on Pike bandits as a target of choice.
10,000 Pike bandits eliminated.
Pike Tooth V
Pike Tooth medals are awarded for successively focusing on Pike bandits as a target of choice.
100,000 Pike bandits eliminated.
Scav Hunter III
Scav Hunter medals are awarded for successively focusing on Scav bandits as a target of choice.
1000 Scav bandits eliminated.
Scav Hunter IV
Scav Hunter medals are awarded for successively focusing on Scav bandits as a target of choice.
10,000 Scav bandits eliminated.
Scav Hunter V
Scav Hunter medals are awarded for successively focusing on Scav bandits as a target of choice.
100,000 Scav bandits eliminated.
Tempered Steel III
Tempered Steel medals are awarded for successively focusing on the TemperNet as a target of choice.
1000 TemperNet units eliminated.
Tempered Steel IV
Tempered Steel medals are awarded for successively focusing on the TemperNet as a target of choice.
10,000 TemperNet units eliminated.
Tempered Steel V
Tempered Steel medals are awarded for successively focusing on the TemperNet as a target of choice.
100,000 TemperNet units eliminated.
Xeno Nostra III
Xeno Nostra medals are awarded for successively focusing on Xeno invaders as a target of choice.
1000 Xeno units eliminated.
Xeno Nostra IV
Xeno Nostra medals are awarded for successively focusing on Xeno invaders as a target of choice.
10,000 Xeno units eliminated.
Xeno Nostra V
Xeno Nostra medals are awarded for successively focusing on Xeno invaders as a target of choice.
100,000 Xeno units eliminated.
Zen Lock III
Zen Lock medals are awarded for successively focusing on Zendig warriors as a target of choice.
1000 Zendig warriors eliminated.
Zen Lock IV
Zen Lock medals are awarded for successively focusing on Zendig warriors as a target of choice.
10,000 Zendig warriors eliminated.
Zen Lock V
Zen Lock medals are awarded for successively focusing on Zendig warriors as a target of choice.
100,000 Zendig warriors eliminated.
Kiercing Glance
One of the highest honors possible as a Human, Hestia Corporation reserves the Kiercing Glance medal only for those who demonstrate outstanding exemplary behavior or heroics.
Outstanding exemplary behavior or heroics as a Human.
Blood Drop
One of the highest honors possible as a Mutant, the Archons of The Changed reserve the Blood Drop medal only for those who demonstrate outstanding exemplary behavior or heroics.
Outstanding exemplary behavior or heroics as a Mutant.
Intrepid Matrix
One of the highest honors possible as a Biomek the Biomek Order reserves the Intrepid Matrix medal only for those who demonstrate outstanding exemplary behavior or heroics.
Outstanding exemplary behavior or heroics as a Biomek.
Test Driver
Brave and adventurous drivers willing to risk unstable terrain and unpredictable weather with untested vehicles can earn the Test Driver certification.
Participated in Beta Testing.
Order of the Defender
A thorough knowledge of the enemies present in Scrap Valley is the surest way to survive them.
Awarded in acknowledgement of your extensive research into the threats and hazards present in Scrap Valley.
Student of History
Those who do not learn from history cannot inflict it upon others.
Awarded for research into the origins of the Biomek Order.
Amateur Enhancer
Basic knowledge of the Biomek Physiology.
Awarded for an obvious aptitude for and interest in recruitment of future Biomek warriors.
Raider Array
The great warriors that founded the Order must remain in our memory. Strive always to emulate their efficient brutality.
Awarded for demonstrating an interest in and awareness of the lessons learned by the Biomechanized Raiders.
SAM I
Awarded for defending the skies over the Biomek Pretectorate from TemperNet Skywatch units.
Kill 1 TemperNet Skywatch unit.
SAM II
Awarded for defending the skies over the Biomek Protectorate against the TemperNet Skywatch units.
Kill 10 TemperNet Skywatch units.
SAM III
Awarded for defending the skies over the Biomek Protectorate against the TemperNet Skywatch units.
Kill 100 TemperNet Skywatch units.
SAM IV
Awarded for defending the skies over the Biomek Protectorate against the TemperNet Skywatch units.
Kill 10'000 TemperNet Skywatch units.
SAM V
Awarded for defending the skies over the Biomek Protectorate against the TemperNet Skywatch units.
Kill 100'000 TemperNet Skywatch units.
Convoy Killer
Awarded for halting the delivery of stolen Ore in Scrap Valley by killing 10 Blockade Runner.
Kill 10 Pike Blockade Runner.
Convoy Culler
Awarded for halting the delivery of stolen Ore in Scrap Valley by killing 100 Blockade Runner.
Kill 100 Pike Blockade Runner.
Convoy Crusher
Awarded for halting the delivery of stolen Ore in Scrap Valley by killing 100 Blockade Runner.
Kill 1000 Pike Blockade Runner.
Convoy xx
Awarded for halting the delivery of stolen Ore in Scrap Valley by killing 100 Blockade Runner.
Kill 10'000 Pike Blockade Runner.
Convoy xx
Awarded for halting the delivery of stolen Ore in Scrap Valley by killing 100 Blockade Runner.
Kill 100'000 Pike Blockade Runner.
Limited Edition
You get special items for purchasing the limited edition!
Purchase the limited edition of the game.
INC Troubleshooter
Member of INC's elite customer service team.
Completion of Troubleshooter Certification in Ground Zero.
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