Carpe Diems Beta is just around
the corner, and gamers are getting excited by the
developers innovative ideas within this game. To give them
a taste of more to come, were sitting down with Jon Latham
from Persistant Worlds, the developer of this
exotic MMO.
Stratics: We cant wait to
get into beta! When should the first beta-testers be receiving
their keys?
Jon: The first batch of closed
beta keys went out last week and we are getting our first real
feedback from hardened MMORPG gamers. Its really exciting
seeing your baby coming to life. Not perfect yet but that is
expected in closed and we are removing any bugs now ready for
commercial.
Stratics: What makes Carpe Diem
stand out from other MMOs that are also in beta?
Jon: There are many stand out
features. We have regiments that march into mounted battle. There
is a possession system that allows two of the characters to play
as one. There is a story line and a real objective for the gamers
to re unite four weapons of legend that have been hidden. However
the real stand out feature is the is the human intervention which
is forever marshalling the evil Uzziels forces against the
gamers. This makes the game innovative and like nothing else on
the market.
Stratics: Your site states that a
person will be playing the arch-nemesis of the game, Uzziel, the
Dark Summoner. Will this be a player or a member of Persistent
Worlds?
Jon: Members of the Persistent
Worlds team to start with play Uzziel and his henchmen. However
as the game develops we expect many of the gamers to transfer
their allegiance to Uzziel and take the parts of henchmen.
Stratics: One of the interesting
aspects of your game is that players can work together to destroy
Uzziel. What will be the antagonistic force in the game once he
is dead?
Jon: We are currently working on
a potential scenario that Uzziel is defeated and killed however
that is under wraps at this stage.
Stratics: What kinds of rewards
are you planning for players in the honour system for PvP?
Jon: There are three things that
happen to players who get high honour in the game. Firstly,
everyone in the game has a military rank. This is to represent
the battlefield command that happens through the Regiments. Your
rank depends on both your level and your honour stats. So, for
example, two players could both be level 27, one might be an
ordinary cavalryman, and one might be a sergeant because of his
much higher honour. Secondly, there are items in the game, chairs
for example, that belong to the players. The higher your honour
the more elaborate the equipment you get. Finally, it is
important when it comes to leadership of the Regiments. Players
can be promoted from Regimental Captain up to a Major or a
Colonel, where they command many Regiments. The highest honoured
players will get the best choice of Regiments to command.
Stratics: How long do you think
that it will take players to defeat the Dark Summoner?
Jon: We do not know the answer to
that question. However it will not be easy as powerful forces
protect him.
Stratics: Many players yearn for
more than combat. What non-combat elements will Persistent Worlds
offer to its players?
Jon: There is an intensive
crafting system in the game which allows the players to make many
articles and artefacts. They can also enchant their weapons to
make them more powerful. But if I may say so, I feel that a lot
of players also yearn for more than pointless combat. Too many
MMOs are just about killing other players, with no cause or
moral justification. RF Online, for example, is just about
picking a side and then running around killing each other. In
Carpe Diem, it is the story of an evil horde of monsters invading
a peaceful kingdom. Players can choose to join the evil side if
that is what appeals to them. However there is a strong sense of
right and wrong in the game. It is your homeland and you must
defend it from the aggressors. That give a very emotional
motivation to play the game.
Stratics: Is Carpe Diem based on
level or skill? How do players become strong enough to try to
obtain the Weapons of Legend needed to defeat Uzziel?
Jon: The gamer goes through some
stages before he or she is strong enough to challenge Uzziel. At
levels 0-9 they build up their skills and experience through
killing mobs and undertaking quests. At level 10 they acquire
their mount (horse, armoured bear, minotaur). This they need to
train and feed, as it is an important part of their support.
Their mounts have their own stats and fighting styles. At level
20 the gamer joins a regiment. At this stage battle plans can be
drawn up for taking on Uzziel. They will need to build up their
skills and strength before taking on one of the dungeons. Capture
of the dungeons bestows many advantages including an affiliation
to the dungeon master. But this is where the fun really begins as
the regiments will have to defend the dungeon against other
regiments and full-scale battles take place.
Stratics: How will the Possession
system work with the Fey race? Also, how long does possession
last, and how can one become unpossessed?
Jon: In the possession system the
knight and the fey can join together as one. The knight
transports both characters around the game world whilst the fey
casts her magic spells and potions. You can become unpossessed at
the touch of a button.
Stratics: > Previously,
Persistent Worlds had stated the game should be to open market in
early fall based on a late summer beta testing. Do you still feel
you will make that goal?
Jon: We are currently in closed
beta and expect to go open in about two weeks. Commercial is
expected at the beginning to mid November.
Stratics: When you look for an
MMO to play, what aspects of game play do you look for? Do you
believe that your game will hold true to those standards?
Jon: Good question. I look for
something that is different than the normal monster grind. I want
a game that is involving and evolving with innovation. Above all
I look for a game that has been designed from a gamers
perspective. Surprise Surprise I think Carpe Diem has all of
this. If you want to know more about the game further details can
be found at http://www.direct2drive.com/927/product/Buy-Carpe-Diem-Download.